Developer THREAKS has revealed that its PC title Beatbuddy: Tale of the Guardians is coming to the Wii U eShop. The Steam version is described as a "music action-adventure game" with an emphasis on rhythm, meaning some of the moves and key moments need to be timed to the beat of the soundtrack. One of the many music contributors is Austin Wintory, who composed the official soundtrack for Journey which was released on the PS3 a while back.
Here are a few excerpts from a recent interview:
We have a music action-adventure. This means that we have a game that actually mimics the game mechanics with music and combines that, meaning that you have the actual action-adventure gameplay that you’d expect like puzzles, fighting and stuff like that, but at the same time, all those mechanics actually are music. By playing the game, you mix and remix the song and kind of interact with that music.
…We have rhythm elements, but they’re a really small portion of the game and they’re always interactive, so you expect a real freedom of movement, freedom of all kinds of things that you would expect from an adventure game, and then you have this additional layer of music in there. For example, there’s a game mechanic that’s a bass drum and the closer you get, the louder it gets and that means it’s a game mechanic. Just by moving through the level without any restrictions, you mix the song.
You can find a gameplay trailer after the break.